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Old Nov 09, 2005, 04:21 AM // 04:21   #1
Ascalonian Squire
 
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So recently I realized I need a new weapons. I'm a fairly casual player in terms of farming but I've managed to accumulate around 220k because I really haven't bought anything but Drok armor. There in lies my dilemma.

Currently I'm a pretty defensive tank, W/E. As I haven't really pvped a whole lot yet but I also don't have a guild.

My question it, should I get 15k Armor or should I set out to by shield + weapon or hammer? Take it mind I'm looking more towards the future and pvp.

When looking for weapons I get a little confused as to what I should really look for in a weapon..ie obviously max damage and other stats. That is another problem in itself. What kind of stats should I really be looking for and why? Why is axe maybe better than a sword? Or why is +6 armor to elemental/physical better than +30 hp? Should I look for a clear weapon and build stats or it straight up gold with stats better?

Oh the confusion. Anyone care to shed some light on this subject for me?
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Old Nov 09, 2005, 04:32 AM // 04:32   #2
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Quote:
Originally Posted by AidanMontose
Currently I'm a pretty defensive tank, W/E. As I haven't really pvped a whole lot yet but I also don't have a guild.
It'd be much, much easier for you to make a new PvP character than for you to properly outfit a PvE one. Also, you don't necessarily have to have a guild, but some regular group is nice.

Quote:
My question it, should I get 15k Armor or should I set out to by shield + weapon or hammer?
Equipment first, then the armor.

Quote:
What kind of stats should I really be looking for and why? Why is axe maybe better than a sword?
+15% while enchanted/in stance/while health is over 50% as an innate mod; you can find these as collector's items, too, so you don't have to spend too much.

Quote:
Or why is +6 armor to elemental/physical better than +30 hp?
+5 armor in general is better than +6 elemental/physical armor, but they're usually better than +30 hp.
Quote:
Should I look for a clear weapon and build stats or it straight up gold with stats better?
Either a collector's max weapon, or a gold with comparable stats. But if you make a PvP character they can get max weapons for free.
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Old Nov 09, 2005, 04:49 AM // 04:49   #3
Ascalonian Squire
 
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Well that clears up a lot.

For weapon and shield. What would be the most important or best possible stats I should get?

Max Dmg
15% while over 50
+30hp
10/10 Armor Piercing?
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Old Nov 09, 2005, 04:52 AM // 04:52   #4
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Firstly, like Savio said, it'd be much easier to make a PvP only character rather than investing lots of time and money to make a PvE character up to par. None have an advantage over the other. With a PvP only, you're just opening yourself up for more flexibility.


Quote:
My question it, should I get 15k Armor or should I set out to by shield + weapon or hammer? Take it mind I'm looking more towards the future and pvp.
15k Armor = Fancy looking Droknar's Armor.
If you're looking to get yourself PvP oriented, it'd be worth your time to invest in a good weapon/shield set first.


Quote:
Why is axe maybe better than a sword? Or why is +6 armor to elemental/physical better than +30 hp? Should I look for a clear weapon and build stats or it straight up gold with stats better?
There are a couple theads debating Axe vs. Sword, give the Search a go Generally speaking though, axe is good for spike damage and the sword is more sustained damage.

+30 hp is just 30 more health. +5 armor or +7 phsyical/elemental is there forever and will help you more in the long run.

An axe is an axe, a hammer is a hammer. Doesn't matter if it's clear, gold, green, etc. They all have the potential to be the same weapon.
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Old Nov 09, 2005, 05:28 AM // 05:28   #5
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Quote:
Originally Posted by AidanMontose
Well that clears up a lot.

For weapon and shield. What would be the most important or best possible stats I should get?

Max Dmg
15% while over 50
+30hp
10/10 Armor Piercing?
Fortitude mods are generally crap, they just cost alot more; go with the +5 defense like Savio said. Sundering is always crap; go with an elemental mod so you can use the Conjure X skills. A more defensive might be furious (charge up Bonetti's faster) or heavy (longer weakness means you'll take less damage, though that's a hard condition to inflict with regularity).

For a shield -2/-2 might be the way to go if you're going to use conjure and any stance (Bonetti's, flurry, or one of the numerous defensive stances).
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Old Nov 09, 2005, 05:53 AM // 05:53   #6
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Awesome info and helps.

Thanks a lot guys!
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Old Nov 09, 2005, 06:33 AM // 06:33   #7
Ascalonian Squire
 
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Quote:
Originally Posted by Daegul Mistweaver
Fortitude mods are generally crap, they just cost alot more; go with the +5 defense like Savio said. Sundering is always crap; go with an elemental mod so you can use the Conjure X skills. A more defensive might be furious (charge up Bonetti's faster) or heavy (longer weakness means you'll take less damage, though that's a hard condition to inflict with regularity).

For a shield -2/-2 might be the way to go if you're going to use conjure and any stance (Bonetti's, flurry, or one of the numerous defensive stances).
what about a -2 in stance +hp shield?
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Old Nov 09, 2005, 10:11 AM // 10:11   #8
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i quite dont understand everything about "farming" yet.... wat actually do u do when farming and how does it get u so much money???
the only way i no how to get reasonable amount of money is to go to UW or FoW AND GET GOOD WEAPONS THERE THEN SELL THEM. plz tell me im really curious ... its been bugging me for quite some time now
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